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/soy/ - Soyjak


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File: 1674322647437.png (499.52 KB, 472x672, ClipboardImage.png) ImgOps

 2106488 [Last 50 Posts]

ok listen up, i have a rather ambitious plan, what if we made our own doom WAD? we could replace the sprites of the enemies, make new levels and add more guns

does anyone here have expierience in modding doom? if so, we will discuss the creation of this WAD

 2106490

KUZ DO THIS

 2106496

making sprites is pretty easy, making levels is kidna like sources hammer editior as far as im aware. Doing everything else requires some coding/scripting knowledge as well I think.

 2106504

i can make doom maps, tried some decorate stuff but it seemed too autistic for me

 2106507

if eric harris could make an okay doom WAD with a mid 90s pc we can too

 2106509

ive done basic mapping, I could make a level or two
I could also help add midi, their should be some good sharty-related song midis

 2106512

Obviously chud and swede should be playable but which jaks should be the enemies?

 2106516

I can work on 'rites if someone gives a good explanation on how

 2106518

Boomer coal, you cant even look up and down, how did this shitty ass ugly ass straight up trash game get so popular anyway?

 2106523

>>2106512
troon must be playable too

 2106527

>>2106523
Troon should be one of the enemkes albeit

 2106528

>>2106512
self incert coal, classicjak should be the player character and chuds should be the basic enemies

 2106529


 2106533


 2106535

>>2106512
classic should be the player, maybe you can unlock another jak but it's more important classic is the main guy

 2106537

>>2106528
Even doe chud running around on a shooting rampage is one of his main character qualities

 2106542

maybe have chud and classic playable then, chud because we're all chuds doe and classic because hes the poster child of 'jakking

 2106544

>>2106537
we can replace the gun with a soylent launcher doe

 2106545

>>2106537
make your own chuddy wad, this is supposed to be soyjak themed

 2106548

Multiple choices should be available but the obvious plan would be chud as a playable character and trannies as the demons

 2106549

whats the story though

 2106550

>>2106512
chuds would be the grunts, troons would be the imps, feraljak would be the pink demon, swedejak would be a cacodemon who throwed meatballs at you

 2106553

>>2106544
>>2106545
Ok fine chud can be a secret unlockable character or something

 2106555

File: 1674323212355-0.png (22.23 KB, 644x800, soyjak.png) ImgOps

File: 1674323212355-1.png (208.68 KB, 785x731, soyjak cry.png) ImgOps

when spyjak gets hurt his portrait should start crying like tihs

 2106556

>>2106548
self insert coal, if chud is playable tranny should be too

 2106559

>>2106555
Gemmy idea

 2106560

File: 1674323237884.png (28.11 KB, 800x708, 1669661770255-0.png) ImgOps

>spyjak

 2106561

>>2106556
otherwise its a chud wad, not sharty wad

 2106563

Cobson should be Hell Knight Rapeson should be Hell Baron MEGABBCSON should be the icon of sim or something

 2106567

we could make cobson baron of hell and cyberdemon too

 2106572

>>2106563
Coalson posters should be permabanned

 2106573

what source port will you guys probably be testing it out in? id recommend gzdoom

 2106574

>>2106549
Erase… The Sharty
Wipe the Slate Clean
Or Something…

 2106579

>>2106572
its a good idea tho

 2106581

File: 1674323509915-0.png (11.24 KB, 600x718, ClipboardImage.png) ImgOps

File: 1674323509915-1.png (60.31 KB, 509x521, ClipboardImage.png) ImgOps

classic when you turn or face forward even doe he doesnt look like chad

 2106582

>>2106572
GODson is sharty culture whether you like it or not. Go hide in your computer’s dustbin along with all your failed fotmjaks you playa hater bitch

 2106589

Someone needs to be in charge of putting everything chuds make together into the wad with slade editor, I've used slade but am bad at using it so I dont wanna

 2106595


 2106602

levels would be things like city streets, urban centers, military bases, sewers etc

 2106611

the doomguy needs to be a chud
>b-but self insert coal!
having a 'jak as doomguy is stupid

 2106620

>>2106611
no its not, its perfect

 2106623

>>2106611
how geg

 2106624

>>2106611
even doe the op wanted to make soy doom not chud doom

 2106630

>>2106611
This. Someone else can put their cracker jak in or whatever, but chud is perfect for doomguy

 2106631

>>2106624
chuds are honorary ias tho

 2106650

what new weapons should we add?

 2106664

BUMP

 2106674

bumo

 2106679


 2106690

>>2106650
Thrembogun
ACKing Rope
Soy Sprinkler

 2106711

>>2106589
>>2106589
is anyone here good with slade

 2106717

replace the chain gun to a m16, add a flamethrower, a uzi and a tesla gun

 2106718

>>2106549
rescue sootie soot from the cyberkuz and save the sharty

 2106727

>>2106679
The 'son's more of an antagonist jak, and he has some gemmy subvariants like Rapeson, BBCson, etc. that would make for some neat enemies.

 2106734

>>2106549
"a 'cord cabbal is threathening the sharty! they kidnapped kuz! and brainwashed everyone into fighting for them! youre the only one that can stop these monsters!"

 2106735

>>2106717
>uzi
replace that with a TEC-DC9M just like my jewish hero Dylan Klebold used

 2106736

>>2106611
The protagonist should be classic Soyjak, because he's the one who started it all. He's THE Soyjak.

 2106741

>>2106736
tsmt, the sameway doom popularized the fps genre, classic soyjak should be doomguy

 2106756

bumo

 2106771

Midi should be sharty classics like 6ixThrembo (6ix9ine midi), Badfinger - Baby Blue, and Roy Orbison - It's Over

 2106793

keyed idea

 2106799

Blood sneezing feraljak should be doomguy tbqh w/ u fam

 2106800

bump

 2106818

File: 1674325485003.jpg (47.11 KB, 708x800, 1664500426050.jpg) ImgOps

How do we organize? Is it just going to be threads, or...?

 2106819

GO UP

 2106821

>>2106818
we could make a team or something

 2106833

bumo go up

 2106834

File: 1674325617420.png (18.08 KB, 862x851, 1673448618247-0.png) ImgOps

Playable characters: classic soyjak, swedejak, chud

 2106837

>>2106834
swedejak is a cacodemon tho

 2106839

>>2106837
Why not both

 2106845

Uperald for this Sharty saving gem

 2106866

>>2106839
wouldnt make sense

 2106869

>>2106818
make a general on g AS A BACKUP

 2106878

>>2106869
im on it

 2106880

>>2106834
nigga that's quack

 2106887

quackjak could be a enemy too

 2106893

up

 2106897

>>2106866
True but I feel like we need at least three player options

 2106898

>>2106897
The original Doom didn't tho

 2106902

>>2106898
moon man mod added 3 player choices

 2106906

>>2106898
But having multiple is a good compromise so we don't spend the whole thread fighting over classic soyjak or chud

 2106908

>>2106906
>>2106902
Okay maybe it can be like Russian Overkill mod if our abilities aren't too coally

 2106909

ok here are the player choices

1.classic soyjak
2.chudjak
.wholesome soyjak

 2106911

*3

 2106915

File: 1674326328396.png (34.93 KB, 636x800, 1673910338572.png) ImgOps

>>2106909
Sounds good

 2106916

>>2106909
Sounds good to me.

 2106926

we need to add new sounds to the enemies too

 2106936

>>2106909
Aight bet

 2106950

i was thinking something like this:

troonjak would scream "ACK!" upon death and would say stuff like "hi sisters!" on idle

chudjak would scream "nigger!" upon being hit and would say "DA JOOOZZZ" upon death

swedejak would scream word in swedish

 2106952


 2106953

*words

 2106970

what if we added vehicles?

 2106978

uperald

 2106979

>>2106970
that wouldn't make sense, and would lead to feature bloat

 2106982

>>2106878
Link the thread here already before thread ACKs

 2106989


 2107000

we could add a pkm machine gun

 2107029

File: 1674327414103.png (356.62 KB, 840x840, ClipboardImage.png) ImgOps

there should be a trap where you see a BFG9000 at the end of a hallway, but getting close to it will trigger a cutscene where gapejak flies up you're asshole at mach 10000 and then it teleports you into a SOMEMONG box with flashing colors and homoerotic messages flashing on the screen while it plays an earrape version of some nutwave song

 2107038

File: 1674327482475.png (7.79 KB, 500x500, ClipboardImage.png) ImgOps

>>2107029
could work, but we could also add a terry trap

 2107049

go up

 2107078

>>2106989
Continue the planning in this thread
GO GO GO GO

 2107087

File: 1674327819164.jpg (88.69 KB, 500x393, muttcubus.jpg) ImgOps


 2107089

>>2107038
DO THIS

 2107116


 2107139

>>2107087
We should do this

He could scream "you will die or something" upon seeing the player

 2107192

Gem go up

 2107220

Gem idea

 2107291

>>2106909
yes all the essentials

 2107412

File: 1674329372186-0.png (11.86 KB, 24x29, STFST01SOY.png) ImgOps

File: 1674329372186-1.png (1.54 KB, 24x29, STFST01.png) ImgOps

Tried making a soy doom guy face. Cannot figure out how to add a beard though.

 2107462


 2107492


 2107599


 2107611

>>2107462
HOLY GEM

 2107640

>>2107412
sharty-saving

 2107708

bump

 2107955

>>2107412
make his mouth open

 2108255

File: 1674334135970.png (16.24 KB, 87x65, FATTG1.png) ImgOps

>>2107087
Got the general form of the face but i was too retarded to successfully recreate it.

 2109185

>>2108255
gemmy, can you put a red t-shirt on him?

 2109193

>>2109185
With the mcdonalds logo, and add an ear

 2109299

File: 1674340414350.png (370.32 KB, 718x719, chood.png) ImgOps

conncept art

 2109323

We will need 8 directional versions of all of the jak heads so they can be put over the demons' heads in all rotations. The bodies can probably just be traced

 2110378

File: 1674351086697.png (15.63 KB, 87x65, FATTG1.png) ImgOps


 2110385


 2110388


 2110395

>>2109299
why is it the chud

 2110400

>>2109323
can probably fudge most of the directions by flipping some of the rotations

 2110431

>>2110400
And only takes to name the sprites
https://zdoom.org/wiki/Sprite%23Mirroring

 2110454


 2110538

We need soyjak sprites from six different angles as well as attack and death animations to replace each demon. Or you could be lazy and just do front/back and Xs in the eyes when dead.

 2110573

>>2110378
Diamond

 2110812

File: 1674354373839.mp4 (8.18 MB, 720x1280, It's Over nuclear chudjak ….mp4) ImgOps

>>2106549
The story should be that Chudjak has been pushed far enough and the first half of this video is the opening cutscene. The gameplay to navigating the labyrinthine nuclear facility collecting obscure and hidden keycards to proceed further. At the end when you finally reach the core and make it go critical after challenging platforming above toxic waste the second half of this video plays as Chud achieves his dream. If people would rather play as soyjak then make a soyjak campaign with each story being contained within a single map. If it proves successful we could expand further upon it.

 2110842

>>2110812
Billions_Must_Die.wad

 2110924

holy mother of keyed

 2110935

File: 1674355319422.gif (20.53 KB, 88x70, FATTAss.gif) ImgOps


 2111000

>>2110812
cool idea but far too chuddy and chudjak focused

 2111010

MAKE A MATRIX FOR THIS PROJECT

 2111026

>>2110935
holy gem

 2111045

File: 1674356044784.png (290.42 KB, 1087x1007, angry troon Soyjkak.png) ImgOps

>cool idea but far too chuddy and chudjak focused

 2111078

File: 1674356268815.gif (62.44 KB, 570x537, 9c1.gif) ImgOps

>>>cool idea but far too chuddy and chudjak focused

 2111122

we should do something about the maps, i was thinking something like "soyjak city" "QA ruins" "area thrembo one" "sharty's sewers" and "capitol reef national park"

 2111156

>>2111122
More names:
>Tel Aviv
>World Economic Forum
>Dr. Fauci's Lair
>Thrembo Apartments
>The Chud Undercity (Named after GBQ)
>Twitter HQ
>4Cuck Ruins
>Frenschan HQ (CIA Headquarters with all CIA references written over with "Frenschan" in green sharpie)

 2111206

>>2111156
gem ideas

 2111210

File: 1674357396836.mp3 (6.67 MB, The Lawnmower Man Main Th….mp3)

Put lawnmowerman music in there too.

 2111223

>>2111210
this could work

 2111227

also
>Sweden/Norway
>Kolyma Oblast
>Thrembo Towers
>Agartha (where jannies come from)
>Past 4cuck
>Future Sharty
>Marvel Studios

 2111229

File: 1674357545976.png (19.04 KB, 541x671, cobson with headphones.png) ImgOps


 2111243

>>2106488
Please take notes from /pol/ doom. It was fantastic. Also I support this quest

 2111250

>>2111210
that fits pretty well actually
is it from that sega cd game?

 2111264

we need a cool logo

 2111271

for the name I suggest:
"CHUD 205X"

 2111291

>>2111271
it shouldn't just be about chud doe

 2111303

name should be Total Sharty Victory

 2111308

>>2111291
no but he should be the main character with side characters available

so chud is the default while cobson and wholesomejak are playable also

 2111329

>>2111308
it'd be hard to implement, but the main character should be a blank slate
owever, he'll be able to turn into different 'jak forms, like soyjak, chudjak, cobson, a24, wholesomejak, feral, etc, and maybe even trannyjak so he won't get attacked by certain enemies

 2111335

>>2111308
it should probably go classic as the main character followed by chud and wholesome as extras/alternatives. Cobson would be gemmier as an enemy or extremely cryptic secret

 2111352

will this be made for classic dos doom or some shit like gzdoom/zdoom (gzdoom/zdoom has a lot of tranny admins on the forums doe)

 2111353

>>2111335
classic should be the main charachter, chud and wholesome soyjak should be playable side charachters

 2111354

>>2111352
gzdoom is better

 2111367

File: 1674358540716.jpg (34.25 KB, 496x364, lawnmowerman video game.jpg) ImgOps

>>2111250
It's from the official Lawnmowerman video game for the Super Nintendo.

 2111371

>>2111352
probably gzdoom or maybe something like prboom-plus

 2111375

>>2111352
i heard gzdoom is better, we should use it

 2111390

how about we add fingerboys as a new enemy? they can be weak, but very dangerous in packs

 2111392

we hsoudl add a fingerboy mother that spawn small fingerboys on death

 2111395

File: 1674358780476.png (215.9 KB, 637x632, ClipboardImage.png) ImgOps

>>2111229
>>2111367
i swear the super nintendo's sounds card truly is something else
aswell as the composer, what a talented fellow

 2111404


 2111407

And the Feraljak attacks you by throwing pills at you while screaming about meds. If you get too close it will do a vaccine jab melee attack that poisons.

 2111413

>>2111352
Why would we use their forums

 2111414

>>2111395
also speaking of doom
the snes port of doom is the only one that uses the original dos version's files
which means you could run custom wads on it

 2111420

>>2111413
fair point
but if our mod reaches a decent scale they'll fin out, plus i dont think most of us know how to use gzdoom

 2111430

>>2111420
we could always upon somewhere else, look at moonman mod for an exemple

 2111431

>>2111420
what would they do

>SOMEONE MADE A 'HECKIN TRXNSPHOBIC DOOM MOD!

>ok

 2111438

>>2111420
>dont think most of us know how to use gzdoom
yeah so you could just look through wikis, why would you need to use any forums?

 2111451

>>2111431
yeah doubt they would care

 2111452

>>2111431
>>2111438
ok fair, godspeed

 2111458

>>2111430
*upload

 2111463

list of enemies:
>fingerboys, weak but numerous
>fingerboy mothers: where the crowd comes from
>feralfucks: EAT THE FUCKING BUGS! will get extremely angered when they realized you haven't had any
>troonjaks: they'll try to kill both you and themselves at the same time by using their rope. If you avoid it successfully, you can get to latch on an enemy and kill them that way
>cado: will try to get closer to you and explode
>niggers: fingerboys but stronger. Chud is great for wiping these coons out with his TND skills
>norwegians/swedes: will attack you for allying with the wrong side
most are probably coal ideas albeit. any gemmier ones?

 2111469

File: 1674359380030-0.png (36.72 KB, 1059x929, ClipboardImage.png) ImgOps

File: 1674359380030-1.png (165.75 KB, 600x903, ClipboardImage.png) ImgOps

how about we make the chaingunner a mashup between buff chudjak and red skinned chudjak

 2111476

>>2111469
sounds gemmy

 2111484

>>2111463
rapeson, basically just the invisible pinky

 2111489

>>2111463
swedejak would act as a cacodemon, he would shoot flying meatballs at you

tranny would be an imp that would trow hrt needles at you

 2111499

>>2111484
should we also have a custom gamemode where the player tries to defend a lone soylita against hordes of rapesons?

 2111506

feraljaks would act as the pinky demon

 2111528

>>2111499
geg, gemmy idea
maybe it could be an event in one of the levels

 2111549

File: 1674359945126-0.png (12.46 KB, 644x800, soyjak (neutral).png) ImgOps

File: 1674359945126-1.png (26.41 KB, 644x800, ClipboardImage.png) ImgOps

apparently nobodys ever made a neutral classic, here one is to give a better idea for his idle portrait (since he would be making faces when getting hit and such)

 2111553

File: 1674360010815-0.png (372.24 KB, 800x800, 26052962-BF61-4ADE-8A11-E2….png) ImgOps

File: 1674360010815-1.png (22.23 KB, 644x800, B85B3E5B-1514-48D0-A162-EB….png) ImgOps

<soyjak…
>yes soygod
<there has been unspeakable levels of evil at IAStanbul
>what do you mean
<THE SHARTY IS DYING
<THE ONLY WAY TO REVIVE THE SHARTY IS TO GENOCIDE THE JAKS GONE MAD
>i don’t touch guns
<you WILL pick up a gun
<you WILL exterminate the evil soy variants plaguing the land
<and you WILL suffer for my amusement
<or you can DIE OUT
>whatevs, soygod. I’m going to the barcade
>and I’M NOT PICKING UP A GUN
>BECAUSE THAT’S WHAT CHUD DOES

 2111561

Make cacademons and they will be colorjaks

 2111564

>>2111553
gemmy intro
soyjak should forget to take his meds and that's how he decides to finally take up arms

 2111576

>>2111564
geg
you start in the barcade and his meds roll under a cabinet and he goes into a tard rage

 2111595

>>2111553
what if all of the soyjaks (execpt the player) were under mindcontrol and were part of a 'cord cabal army to destroy the sharty? that would be gemmy

 2111600


 2111607

SOOM, back to qwaylantis

 2111609

>>2111607
CONSOOM THE SOY
EAT THE BUGS
DRINK THE COCKROACH MILK
LIVE IN THE POD
OWN NOTHING AND BE HAPPY

 2111615

File: 1674360507068.png (11.89 KB, 84x57, CPOSA1.png) ImgOps


 2111624


 2111626

>>2111615
Gem but I’m wondering if using higher resolution’s the way we should go. Still pixelated, but allow for a few more details to seep in.

 2111630

>>2111626
i believe (from modding a doom tranny mod called srb2k fun albeit) that you can change the resolution scale of sprites
only issue is that the colour palette is limited to 256 colours

 2111631

>>2111615
gem, you could add a swastika or a black sun on him, to add on that chud vibe to him

 2111638

>>2111615
'm but the chaingunner chud should go red in the face when he's firing

 2111645

>>2111630
ZDoom already supports sprites that are PNGs without palette

 2111651

>>2111630
256 color pallet’s alright. Most jacks are monochrome anyway. I think we should have 2x resolution tho

 2111658

>>2111630
whats srb2k?

 2111665

>>2111658
sonic based doom mod

 2111689

bumo

 2111734

File: 1674361885225-0.png (150.52 KB, 317x300, ClipboardImage.png) ImgOps

File: 1674361885225-1.png (71.6 KB, 302x314, ClipboardImage.png) ImgOps

>>2106488
I got an idea

 2111757

File: 1674362042986.gif (17.08 KB, 52x77, CPOSE1.gif) ImgOps


 2111767


 2111780

File: 1674362115724-0.gif (17.08 KB, 52x77, CPOSE1.gif) ImgOps

File: 1674362115724-1.mp4 (13.65 MB, 854x480, fawTun3YuYC4.mp4) ImgOps


 2111782


 2111785

>>2111757
holy diamond

 2111829

bumping this gem

 2111835

>>2111780
Both piece of content are gemeralds

 2111874

bump

 2111907

Bumping this abssolute gem of a project

 2111956

Classic soyjak camapign: He escaping from soyjak.party hq because a the portal to the evil soyjak dimension inside opened or something

Chudjak campaign: he raiding a random hq searching for trannys and accidentally he activated a portal to the evil soyjak dimension and for some reasion he sees everyone as a tranny or something

 2111972

i will give you a song for this wait a minute

 2112006

bumpCHADs... it's our time to shine

 2112008

File: 1674363774460.png (7.94 KB, 30x68, TROOA0.png) ImgOps


 2112013


 2112014

A 16 bit version of 6ixthrembo Cobbo or “I f*cking love science” can be some of the tracks

 2112015

>>2112008
top geg

 2112040

>>2112014
a remix of nutwave banned young as well

 2112054

File: 1674364187923.mp3 (4.19 MB, on a mule rides the swindl….mp3)

Here's the song

 2112089

bump

 2112094

,

 2112108

bum

 2112134

File: 1674364867811-0.png (9.58 KB, 390x483, STFST01.png) ImgOps

File: 1674364867811-1.png (9.71 KB, 390x483, STFST02.png) ImgOps

working on chuddy mugshots

 2112251

>>2112008
Is that a corpse sprite?

 2112341

File: 1674366470861.png (233.13 KB, 1920x1080, Screenshot_Doom_20230122_0….png) ImgOps

>>2112008
https://anonfiles.com/Vff7n0T9y1/HangingTroon_pk3 The spawn ID is 14166
>>2112251
Yes, don't forget about the map decoration

 2112402

why do chudjak posters have to shoehorn their way into the the front of every soy related project like this?

 2112408

>>2112008
Will that replace the hanging Captain Keen?

 2112421

>>2112402
Because billions must die.

 2112463

>>2112054
Keyedmidi

 2112484

File: 1674369033527.png (14.36 KB, 86x98, Cacoswed.png) ImgOps


 2112486

>>2112402
I’m kinda a chudjakker myself (made the chud spraying boymoder with an ak gif) but yeah I think Chudjak should take a backseat for this one. I mean, he can be the zombies or something, since they love guns, and the chaingunner’s a pretty formidable opponent. I think every variant should shine, not just Chud (which doesn’t really fit the whole stub n glasses thing in the first place. I’m kinda surprised he’s a jak in the first place)

 2112495

>>2112484
Keyed, man. I’m surprised no one else is doing very much work, but it is what it is. I wonder if anyone’s doing a map or something. I’m grateful for oldfag-type dudes taking a part in this project. I have a coally computer, so I’m not sure if I can do very much, but I think I could take a shot or something (I already took enough shots of Vodka Lmao)

 2112528

I’m sorry if I sound like I’m blaming anyone, my personality is just really weird. I just have a really coally computer and that’s been ticking me off lately. Sorry for blogposting. I’m just trying to spread some good vibes or something

 2112560

>>2112484
Needs the swede mouth and an ear doe

 2112569

>>2112528
>>2112495
>>2112486
Kill yourself. You sound like a faggot.

 2112581

Tried making a zombieman chud. Looks kinda coally though.

 2112582

File: 1674371531000.png (12.72 KB, 41x55, POSSA1CHUD.png) ImgOps


 2112597

>>2112569
You’d be surprised by how your internal monologue sounds

 2112641

>>2112582
>>2112581
Maybe you could try to use grays for the glasses and Okuyasu-style cheeks. That’s how images compress anyway

 2112644

>>2110935
Gemerald

 2112765

bump

 2112822

>>2106834
qw-ACK

 2112920

https://graphicsgale.com/us/download.html might be helpful for editing sprites

 2113100

>>>/g/1423
https://youtu.be/YZGvcp6EEQc
Like I said, this could make a great secret level OST

 2113107


 2113112

Im serbian

 2113127

Im human

 2113173


 2113447

File: 1674386949794-0.png (160.17 KB, 500x538, ClipboardImage.png) ImgOps

File: 1674386949794-1.png (143.5 KB, 1280x853, 1280px-Original_fingerboy.png) ImgOps

this seems to fit well

 2113449

>>2113447
maybe a fingerboy on fire it would be better

 2114023

Bumped

 2114361

File: 1674397039135-0.png (9.13 KB, 174x379, PC Computer - Doom Doom II….png) ImgOps

File: 1674397039135-1.png (29.13 KB, 174x379, PC Computer - Doom Doom II….png) ImgOps

did some painting

 2114553

File: 1674398732629.png (324.96 KB, 800x600, no_fun_allowed.png) ImgOps

We wish you good luck with your endeavours, especially with organising your project. >>2114361 looks pretty good.

Warm regards XOXO,

-The BVB Army

 2114555

File: 1674398754538.png (3.58 KB, 200x116, Sprite-0001.png) ImgOps

making evilson as the cyber demon what should I draw for his arm?

 2114584

>>2114555
make a play on how cyberdemon shoots rocket from his crotch and leave both arms unarmed

 2114586

gem thread

 2114647

>>2114361
>>2114553
>>2114555
this thread is looking real gemmy 'teens

 2114701

holy mother of 'emmies

 2114753

>>2114361
gem now someone needs to make classic and wholesome. I'll probably make one

 2115158

File: 1674404842973.gif (5.2 KB, 600x600, Sprite-0015.gif) ImgOps

Oh shit he is coming

 2115224


 2115235

>>2115158
tbp's... feast your eyes on a true aryan bvll

 2115247

File: 1674406407869.png (14.31 KB, 86x98, Cacoswed.png) ImgOps


 2115256

>>2114361
those are pretty gemmy, guess I'll just use these instead of making my own chud images

 2115258

File: 1674406602066.png (51.47 KB, 250x222, 276644A5-0C9A-4C13-B03D-03….png) ImgOps

Add levels where you play as chudjak and shoot UO a ‘mart/school

 2115394

>>2115247
make him shoot spicy meatballs at you

 2115396

>>2114361
can you do the classic soyjak version?

 2115415

bumo'd

 2115435

bumo

 2115482

gem thread

 2115500

>>2115396
>>2114361
What software are you using to make these? And which .wad editor and which level designer too? I used to make mods for Left 4 Dead 2 and make levels in Hammer editor so I can help create but I can't draw worth a damn so someone else will have to make the sprites.

 2115517

>>2115500
if you want to put everything together into a wad just use SLADE

 2115524

>>2115500
You can use pretty much every image editor to do .png sprites. For editing levels you can use DooM builder and for editing .pk3 use Slade

 2115560

>>2115500
you can draw these with mspaint, im using this though >>2112920, easier for pixel art

 2115693

just use gimp
It's photoshop with slightly less features for free and you can get addons

 2115733

did someone already make a topps map?

 2115749

>>2115560
>>2115693
I know how to make sprokes but what is the process for actually putting them in the game?

 2115759

File: 1674410556024.gif (23.21 KB, 123x67, FATTGass2.gif) ImgOps


 2115768

>>2115749
you just need to convert them into game files via SLADE, usually this is into a wad or pk3 as a doom graphic file

 2115771

File: 1674410665809.gif (272.88 KB, 1070x1172, 1670037656212.gif) ImgOps

>>2115759
HOLY SCIENCE WE GOT A GEM

 2115774

>>2115749
open up slade, make a new archive (WAD) or zip file (PK3) and add the files with their appropriate names

 2115890

the mouse cursor should be a nigger jak on a pike

 2115893

File: 1674411287678.gif (2.27 KB, 200x200, Sprite-0018.gif) ImgOps

satanic brimstone

 2115898

>>2115893
oh my science

 2115899

>>2115893
holy gem

 2115904

>>2112484
how do you do pixel art like this?

 2115914

This absolute DIAMOND needs to be the ending song along with Gem Cobbity aswell at somepoint

 2115915

>>2115914
hey now

 2115919

>>2115893
coomer coal

 2115925

>>2115893
what enemy is this supposed to be?

 2115949

baron of hell should be a pigjak riding a horse

 2115959

>>2115925
the cyber demon but rapeson shoots with his dick

 2115966

>>2115949
pigjak riding horsejak that is fucking a 'fe jak

 2115967

New weapon type: Rope
You click and hold down to immobilize a single enemy and build up an ACK meter. When the ack meter is fully filled the enemy dies with the ACK sound effect. It functions like the microwave beam from Doom Eternal.

 2115977

>>2115904
Download the DooM palette and import it into a image editor, then you draw the basic shape and then you apply some shading

 2115981

add a napalm launcher

 2115993

>>2115977
yeah but how did you morph the cacodemon into a swede?

 2116000

>>2115959
so does he shoot jizz instead of missiles?

 2116006

>>2115993
Didn't morphed it. Is made by hand using both images as reference

 2116016

>>2115977
Where do you download the doom palette?

 2116032


 2116139

File: 1674412471402.png (4.83 KB, 8x24, BON1A0.png) ImgOps

Replace the potion/Health bonus with this

 2116149

File: 1674412507829-0.png (158.45 KB, 839x741, Mobile - Doom II RPG - Cyb….png) ImgOps

File: 1674412507829-1.png (38.1 KB, 682x548, PC Computer - Doom Doom II….png) ImgOps

I've managed to find a couple of enemy sprites to be drawn over. They seem to be scattered all over the internet and in inconsistent formats. Is there a resource that has all of these in one place?

 2116200

>>2116139
topzoz

 2116223

bumping a legendary thread

 2116225

>>2116149
Open DOOM2.WAD in Slade and extract the sprites yourself

 2116231

>>2116149
> Is there a resource that has all of these in one place?
yeah it's called the WAD file, has all the sprites with their names in it

 2116254

File: 1674412883208.mp3 (767.08 KB, amerimutt.mp3)


 2116331

Here are hud sprites for a classic 'jak character.
Although an alternative could be to make high res versions with the normal 'jak since it's possible

 2116336


 2116344

File: 1674413212209.png (9.08 KB, 174x379, JakGuy sprites1.png) ImgOps

>>2116331
oops forgot to delete embed

 2116353

>>2116336
cant delete for 3 years

 2116356

>>2116344
holy gembo

 2116366

File: 1674413320177.png (21.25 KB, 174x379, PC Computer - Doom Doom II….png) ImgOps

>>2116344
damn, was half way in

 2116374

>>2116366
gemmy, you did the stubble way better

 2116378

>>2116366
keep going, I like this version

 2116383

>>2116366
I prefer this one

 2116437

>>2116139
tsmt. And sproke can be armour with different gems/mustard for ammo.

 2116479

>>2116344
>>2116366
Both are gemmy the first one looms more soy but the second looks like it fits dooms artstyle

 2116543

As for level design, I think we should make a convoluted maze-like format filled to the brim with backtracking and tedious platforming sections. Watch a youtube video of what normies consider bad level design and deliberately incorporate all the elements they complain about. I want the player to feel the utter contempt we have for her.

 2116776

up

 2116822

Gemful idea. Make sure *attacks you* is heavily featured and a super annoying overpowered enemy

 2116831

>>2116366
Gem though finish it

 2116858

You should have a fauci rifle that shoots jabs and you have to vaccinate chuds

 2117055

go up

 2117062

File: 1674416828296.png (10.59 KB, 54x84, Squirrel.png) ImgOps

BUMP

 2117075

>>2117062
Gemmy. Which sprite is that replacing?

 2117083


 2117088

>>2116822
KUUUUUUZ DO THIS

 2117090

>>2117075
NUTSA0

 2117114

File: 1674417272918.jpg (327.36 KB, 1280x960, cado.jpg) ImgOps

SOOT MAKE THIS A FINAL BOSS

 2117127

File: 1674417376447.png (66.84 KB, 676x1021, 1669757557188-0.png) ImgOps

The secret rooms should all have cado slots and leebait on the wall

 2117152

>>2115893
Gemerald

 2117155

>>2117114
DO THIS SOOTY

 2117156

>>2112054
where did you get this from

 2117246


 2117482

How would the difficulties be named?

 2117510

File: 1674420974232.png (209.53 KB, 495x520, a6786650fa9ea118923ed43827….png) ImgOps

>>2117156
Oh just on the internet somewhere haha. Thanks for joining us tonight, John.

 2117516

>>2117510
can I save this image?

 2117525

>>2117516
Save it. It's all yours my friend.

 2117648

File: 1674422267626.png (10.29 KB, 174x379, PC Computer - Doom Doom II….png) ImgOps


 2117653

File: 1674422310647.png (207.07 KB, 1896x2612, footjak science lover.png) ImgOps

I will make a midi version of the "i fucking love science" song that we can use in a level

 2117689


 2117715

File: 1674423110116.png (111.98 KB, 720x588, attacks you soyjak.png) ImgOps

Should replace the flying skull enemies with this guy

 2117735

>>2106488
>logposters beat you to the punch
https://www.moddb.com/mods/poom-miasma-massacre
It's over. Neckrope ASAP.

 2117756

>>2117735
andy sixx coalers didn't make a 'jak wad however

 2117761

>>2117735
No one knows what those words mean. Take your meds.

 2117767


 2117794

File: 1674423859400.png (3.95 KB, 214x124, attacks you sprite.png) ImgOps

>>2117715
Cleaned it up a little

 2117811

>>2117761
>>2117735
okay who but how does this prevent us from making one doe you fucking moron

 2117816

>>2117735
>Release date: TBD
The fact that this former band member got so ass-blasted that he made it into a decades-long life mission to invent logposting is gemmy, though. I support logposters

 2117897


 2117916


 2117919

File: 1674424636647.png (36.79 KB, 637x265, ClipboardImage.png) ImgOps

>>2117816
TBD only for the full release though. there is a demo
>Status: Patched version of the initial demo is out now. 0.06.01
>containing 6+ levels, new weapons & monsters and custom soundtrack. More updates in the future.

 2117936

>>2117919
Fuck yeah I'm playing this

 2117956

>>2117936
Can you play it in browser

 2117983

>>2117956
Source?

 2118050

File: 1674425313996.mp4 (7.18 MB, 258x400, goofy ass pinejak dance.mp4) ImgOps

We should add a free secret bonus stage full of ammo and powerups with this music playing.

 2118071

>>2118050
Also this gif should be the texture on every single wall of that level

 2118123

>>2118050
gem idea

 2118298

Bumpuppy

 2118480

>>2117811
>shit… i got no actual reason… I just wanted to show off my /b/rimstone meme to a bunch of bald man with glasses poster strangers online

 2118825

File: 1674430342115.gif (38.78 KB, 104x79, FATTGass final.gif) ImgOps


 2118869

>>2118825
>The west is falling or someplace thereabouts…

 2118875

>>2118825
diamond

 2118884

File: 1674430748693.jpg (17.96 KB, 255x210, fishiefishie.jpg) ImgOps

>>2106488
if you guys actually want to do this you should probably actually get a matrix or aleast a git repository up, or something along those lines albeit

 2119019

>>2118825
"im dead or something"

 2119022

Obviously impjak is the imp, its the name ffs

 2119040

>>2111352
gzdoom lead dev is a chuddy tho
gzdoom should definitely be used look what one schizo can do with it

 2119046

>>2119040
Gemmy mod

 2119085

>>2119040
definitely using gzdoom

 2119157

File: 1674432536167.mp4 (59.99 MB, 1920x1080, soydoom.mp4) ImgOps

here the hud change working in game, modding gzdoom is extremely easy with slade, this project would actually be plausible.
I'll do >>2114361 after

 2119396


 2119543

>>2119157
gem, can you maka his hands white

 2119806

>>2119396
GitHub is an open source repository or something along those lines

 2119865

>>2119806
good idea

 2119932

>>2117794
Someone record themselves saying *attacks you* in a funny voice for the sound effect

 2119941

>>2119932
ALL VOCAROO CHADS ON DECK

 2120283

File: 1674442939083.png (11.4 KB, 54x60, 1488.png) ImgOps

bump

 2120290

>>2118884
>you have to have a skype or git repo even tho you can just use filesharing services and a single thread

 2120422


 2120508

File: 1674447327110.mp3 (6.32 KB, attacks you.mp3)

>>2119932
I just did text2speech

 2120515

>>2106488
iirc people have been talking about a ‘jak themed doom game for a while, just that no one’s come up to do it
this is incredibly ambitious and i wish you luck, chuddy.

 2120516

>>2119157
make him OMGSSA when he kills someone

 2120537

>>2117648
glistening gemerald

 2120551

>>2120283
gem also that filename doe

 2120614

File: 1674449634703.mp3 (353.06 KB, Clean it up.mp3)

NEW SONG dogshit software. any good midi programs perchance

 2120619

>>2120614
lets just use SMV midis im not sure what this is based on if anything but it doesn’t sound very soy

 2120620

File: 1674449894323.mp3 (2.32 MB, WeirdScience.mp3)


 2120622

>>2120620
gemerald

 2120628


 2120629

>>2120620
Gemmish

 2120663


 2120693

File: 1674451353812-0.png (4.25 KB, 470x310, 7909e9aadb0924e.png) ImgOps

File: 1674451353812-1.png (4.58 KB, 470x370, 5f7cfa452bb086d.png) ImgOps

File: 1674451353812-2.png (87.22 KB, 220x316, 1a20c242f36a2bb.png) ImgOps

scratched up an idea for pain elelmental, but am not autistic enough to do a whole sheet and am a pixel art novice

 2120701


 2120706

GET VINESAUCE JOEL TO PLAY IT

 2120712

>>2120693
holy gemerald
clever idea to make it omgsisa since it has it's mouth open alot

 2120716


 2120724

>>2120706
how only like 1% of the wad is done

 2120935

up

 2121048

up

 2121090

>>2120693
>poon elemental

 2121113

>>2120619
Use music from the Lawnmower Man Super Nintendo game.

 2122255


 2123273

up

 2123484

up

 2123879

File: 1674491713270-0.png (40.13 KB, 320x240, chud title screen.png) ImgOps

File: 1674491713270-1.png (150.74 KB, 320x240, ClipboardImage.png) ImgOps

i tried making a menu screen, side by side with the original

 2123909

is it chud doom or soy doom in the end or just a bunch of disorganized 'eens

 2123960

>>2123909
So far there's more Impish Soyaks and Chuds than actual soyboys

 2123975

>>2123909
both chud and soyjak will be playable characters. both should have unique guns and soundtracks

 2124030

>>2123879
gemerald
even if this isnt the final logo or whatever it can still be put to use assuming both chud and classic are playable

 2124123

>>2123960
Tsmt needs more ias

 2124279

File: 1674495661316.mp4 (83.03 MB, 1920x1080, soydoom2.mp4) ImgOps

>>2123960
>>2124123
here's classic's portrait working in game
I'll get the chud portraits in next then work on getting some of the other stuff from this thread in
WORK OR SOMETHING

 2124342

>>2123879
>Troon
Is more similar to doom

 2124363

>>2124279
Gem but try this one next:
>>2117648

 2124557

File: 1674497481328.jpg (75.84 KB, 618x612, troon.jpg) ImgOps

Guys what about this pic that I just found?

 2124568

>>2124557
Put chuddy on the guy and it's good

 2124828

>>2106488
i will download

 2124834

>>2124279
when soyguy holds down the trigger it should be a gapejak

 2124854

>>2124834
That would require that some 'teen knew how to do a HUD in zscript

 2124864


 2124865

>>2124557
fuckin gem

 2124881

>>2124864
https://zdoom.org/wiki/Classes:Shotgun
In order to change the mugshot when holding the trigger would require to be coded into the HUD itself since there is not a function that changes the HUD when firing, it can only change the weapon sprite

 2124894

>>2124881
Then the weapon blast should just be gapejak idk

 2124994

>>2124881
this could be done with zscript right?
define a new hud sprite then call it when the weapon is firing?

 2125015


 2125079

File: 1674502165951.png (15.5 KB, 712x720, cob.png) ImgOps

Instead of the BFG it should be the BBC

 2125304

bumo

 2125530

File: 1674505019040-0.mp3 (46.53 KB, hitler was actually right ….mp3)

File: 1674505019040-1.mp3 (48.98 KB, i fucking hate niggers.mp3)

Posting voice actor chud's vocaroos from another thread

 2125544

File: 1674505106250-0.mp3 (60.31 KB, chud cleans up the sharty.mp3)

File: 1674505106250-1.mp3 (45.61 KB, i fucking hate trannies.mp3)

File: 1674505106250-2.mp3 (45.92 KB, die you fucking trannies.mp3)

Can this gemmer ever be stopped

 2125548

>>2125530
worst voice ever

 2125559

File: 1674505200709.png (145.73 KB, 591x773, troon says.png) ImgOps


 2125662

>>2125544
>>2125530
We can do a way better voice than this for a chud. The guy just sounds constipated and ESL as fuck.

 2125718

>>2125662
wrong, It's actually my third language.
https://voca.ro/1aOuGLrutYde

 2125752

>>2125718
You sound like fucking shit.

 2125784


 2125803

File: 1674506745806-0.mp3 (31.75 KB, hitler was actually right ….mp3)

File: 1674506745806-1.mp3 (26.86 KB, i fucking hate niggers2.mp3)

File: 1674506745806-2.mp3 (18.75 KB, kys faggot2.mp3)


 2125833


 2125845


 2125849

File: 1674507205527.png (22.92 KB, 600x800, neutralplier fuckface.png) ImgOps

>>2124279
Doesn't vertical aiming break doom though?

 2125863

>>2125849
depends on the renderer
plus that clip is using gzdoom, an enhanced community version

 2125873

>>2125849
Is optional.

 2125912

>>2125845
You should download the mp3 and post this, this doesn't come through

 2125943

bump

 2125971

>>2124279
Chudeatchmach now

 2125988

>>2125803
>>2125544
>>2125530
I always imagined that Chudjak sounded like Ren from Ren and Stempy. Or Dr Frankenstein's lab assistant Igor.

 2125997

>>2125988
>Ren
>Mexican
Gem

 2126001

The Troonslayer

 2126009

>>2125997
>>2125988
The real life chudjak was a mexican so it fits.

 2126055

>>2125803
that last one is amazing

 2126157

>>2126055
It's very chuddy

 2126165

>>2106488
If I make enemy replacement sprites, I can go over the original resolution right? For instance the OG imp sprite's face is maybe 12x15 pixels, not much room for 'jakkin

 2126173

>>2126165
You can change the rez scale with scripts

 2126502

File: 1674511931508.png (38.07 KB, 458x474, toppng.com-image-doom-imp-….png) ImgOps

>>2126173
Ok so I could for instance take this sprite sheet and scale it up 400% and then paintover?

 2126510

who will make the maps and the weapons though?

 2126592

>>2126502
Yes, I believe so
Be warned if you want to be thw one to convert it into the game setting offsets for high res sprites as well as writing the script for them to work can be tedious albeit rewarding

 2126673

>>2126592
Ah yeah, I'll see what's involved. Worst case I could always downrez it

 2126688

>>2126510
Just use the regular doom maps but put 'jaks on every texture map at 20% opacity

 2126693

>>2126688
That could be gemmy for one or two maps, but I think it would be better to make this a slowburn kino gemmy

 2126694

I want to help so bad wit this project but I don't know what to do. Can someone please spoon feed me just this once?

 2126695

>>2126688
lets make custom maps instead

 2126710

what's the game's story, you need to know that before you can start making maps

 2126718

>>2126693
Make the opacity and size of the 'jaks higher after each level. Like in the first map they would be hidden in a corner or some shadow in the texture, but by the end everything's a massive 'jak gaping at you from every angle

 2126721

>>2126710
The sharty is being raided by interdimensional discord troons and the jannies are awol/acked/trooned out. Chudjak has to clean it up himself

 2126724

>>2126694
Search for doom sprite sheets/textures and 'jak them up

 2126731

>>2126694
A good place to find resources is downloading Slade and extracting things from the IWAD (DOOM2.WAD)

 2126743


 2126746


 2126795


 2126962

bump

 2127125

Probably should make a thread somewhere other than /soy/ so it doesn't get wiped off the loggy

 2127159

>>2127125
theres one on /g/

 2127368

>>2115893
The Aryan Bvll...

 2127371


 2127453

>>2106488
I will do a few custom tracks for this mod if they're able to be implemented

 2127597

>>2127453
Like music? Gemmy, sounds like the doom engine they're modding supports all kinds of audio formats including mp3

 2127646

>>2127597
Yeah music. I'll draft up some songs on my phone and then I'll put it into an actual DAW when my computer's audio issue gets fixed up

 2127857

>>2127597
which means cobman and gem cobbity can be included

 2128004

File: 1674526101422.jpeg (2.24 MB, 4032x3024, 5A89EABD-3F63-4DE3-ABEB-D….jpeg) ImgOps

Intermission screen concept

 2128353

>>2128004
gemmy, you should make trannyland or something for ep2

 2128669

File: 1674532025299.png (33.92 KB, 320x200, Inter.png) ImgOps

>>2128004
It fits DOOM interscreen

 2128690

Is this gonna be a soyjak game or just "I'm obsessed with America - the game"

 2128711

File: 1674532380792.png (51.47 KB, 250x222, B5A47526-572F-4F58-B840-97….png) ImgOps

>>2128004
Common IGod W.

 2129030

>>2128690
1. Every soyjak is a parody 2. we have a muttcubus 3. we need a coherent theme. Feel free to add your own ideas or even create a map if you have a computer

 2129199

>>2128004
Don't let your parents or the teachers see this, kid. They'll call the cops and force you to take hrt.

 2129226

>>2128004
where’s the part where somemong assrapes you

 2129291

>>2128004
new level?

 2130228

Bump

 2131364

spam aquarius199 with this wad if it ever gets made

 2131407

>>2128004
gemerald

 2132491


 2132505


 2133227

BUMP

 2133610

File: 1674590906364.jpg (1.01 MB, 2448x2496, marky.jpg) ImgOps

bumo

 2133635

>>2133610
OH. MY. FAUCI.

 2133647

>>2133610
OMGSISA

 2133864

>>2133610
heroin is for faggots

 2134154

File: 1674594712072-0.gif (43.48 KB, 86x98, Cacoswed.gif) ImgOps

File: 1674594712072-1.png (12.61 KB, 31x27, Meatball.png) ImgOps


 2134164

>>2133610
built for bbc

 2134285

File: 1674595478816.gif (18.19 KB, 86x98, Cacoswed eating balls.gif) ImgOps


 2134328

>>2110935
obsessed

 2134340

File: 1674595829527.jpg (251.28 KB, 618x612, troon.jpg) ImgOps

>>2123879
take inspiration from this

 2135306


 2136184

updoom

 2136714

up

 2136785

>>2123975
chudjak should use a streetsweeper (because it was made by a guy from rhodesia)

 2136804

doom guy would be replaced with classicjak, you'd have to fight chuds, all the weapons would be reddit guns (nintendo switch pistol, pickle rick rocket launcher). your health would be soy (small potions would be bottles of soy, large kits would be a crate of sproke) your armor would be nintendo labo crap

 2137344

File: 1674616901683-0.png (6.63 KB, 31x17, ARM1A0.png) ImgOps

File: 1674616901684-1.png (4.83 KB, 8x24, BON1A0.png) ImgOps

File: 1674616901684-2.png (8.61 KB, 28x19, MEDIA0.png) ImgOps


 2137365

>>2137344
HOLY GEM, they look exactly how i imagine they would, really nice job man.

 2137420

here is the level selection
Level 1: soyburbs
Level 2: downtown
Level 3: soypping mall
level 4: airport
level 5:World economic forums HQ
level 6:valley
Level 7:capitol reed national park
level 8: area threambo one
level 9: space station
level 10: /QA/ ruins
level 11: military outpost
level 12: soyjak city

you can give more level ideas if you want

 2137442

bumpy bump

 2137450


 2137477

Chud is barely IAS I don’t get why people keep shilling him as the main character. he should just be the zombies. You fight them for half of doom anyway

 2137484

>>2137477
they wanna self insert. they don't understand soyposting.

 2137513

gem

 2137516

>>2137484
I ran a poll on this earlier, but I think it was a mistake
classic soyjak should definitely be the main character

 2137555

>>2137516
tsmt, if you want to play chuddy doom download the moonman wad

 2137585

>>2111156
>>2111227
>>2137420
these are the locations for maps that should be considered imo
if I could add some more:
>the 'party
>E THREMBO M THREMBO
>coal mines
>deep in the discord
>soyjaks house

 2137596

>>2137585
e thrembo m thrembo should be a secret level

 2137617

how about we make a frogposter enemy?

 2137626

>>2106818
teamspeak?

 2137670

if it has an end boss make it something soyjak would hate, like donald trump or something

 2137708

>>2136804
What would be the berserk?

 2137811

>>2137420
Prison level
Wolfenstein Nazis - chud security officers
German shepherds - dogjaks
Other enemies - prisoners. Most escaped, of course

 2137840

>>2137708
probably testosterone injection or something

 2137844

>>2137670
Final boss should be goth

 2139955

bumo

 2139961

>>2139955
the project is already dead because chuds can't do anything useful

 2140068

>>2139961
kind of true, I was thinking of making a small guide to the basics of wads/pk3's.
Any 'teens want this?

 2140085

>>2139961
Check >>>/g/14187 bro I’d say it’s a good start. There’s probably a few maps and other things being made in the background, too

 2140111


 2140217

File: 1674652631946.png (65.71 KB, 1365x676, ù.png) ImgOps

>>2139961
I'm working on it

 2140227


 2140229

>>2140217
Holy gem

 2140234


 2140236

>>2140217
LOL GEM

 2140275

We have sprites, sound effects, some music but where are the mapmakers?

 2140283

>>2140275
I would become a map maker but I’m an iPhone sissy

 2140289

i want to help with this when i get back from soyschool, i've never modded doom and i have no art skills but i can program, what could i help with?

 2140294


 2140297

>>2140289
Maybe you can learn how to make a map. There’s Doom Builder and YT tutorials if you’re interested

 2140302

>>2140297
i'll try this later

 2140308

>>2140289
zscripts and mapping probably.
Stuff like creating custom behaviours for enemies, weapons, map elements, etc.
Download GZdoom and use doombuilder and slade

 2140362

If someone can tell me what enemies still need to be done and tell me where to get sprites I can make gemmies

 2140370

File: 1674654918689.jpeg (3.15 MB, 4032x3024, D3016A06-407F-459F-A729-A….jpeg) ImgOps

>>2140362
I was working on this Medstron concept doodle

 2140371


 2140380

>>2139961
Always trying to keep the chuds down. yet the chuds prevail

 2140393

>>2140380
common 'cord demoraliser fail

 2141015


 2141031

bumo

 2141072

>>2120290
Not really, unless if a single person wants to do 60-70% of the work

 2141088

>>2120290
we don't need a 'cord but some sort of central repo for the assets and levels is essential

 2141216

>>2117127
looks like cirno if you squint

 2141227

>>2117114
Gemmy sneaking in a kliks I see

 2142462

bump

 2142894

>>2106488
I'm still making the music, I'll try to put out a couple tracks over this weekend.

 2142921

>>2106488
>>2142894
Also is there a deadline for submitting stuff to this project?

 2143099

>>2142921
Idk but people could always add to the WAD file at any time

 2143128

File: 1674679353035.png (18.21 KB, 40x56, feralpinky1.png) ImgOps

>>2139961
I opened up doom 2 and extracted the sprites. Then I spent about 5 minutes in GIMP trying to turn pinky into a feraljak and deleted it because it looked like shit then I gave up because it was too hard.

 2143191

File: 1674679853073.gif (4.57 KB, 200x200, 'son.gif) ImgOps

>>2143128
use aseprite you broke nigger here's my shitty animation

 2143208

>>2143128
>>2143191
we can make high res sprites that are basically full res images with limited colour palettes I'll make a guide on it at some point because I still dont know ALL the specifics of it

 2143227

File: 1674680208739.gif (63.5 KB, 570x537, soy rage33.gif) ImgOps

>>2143128
I feel like people are going too literal with it, trying to make the doom enemies into soy doom enemies. You can just take a gif like this, extract the frames, and make a sprite. It can just be a feraljak that floats around gnashing at the player.
The high-effort stuff is cool but there's plenty of room to 'jak it up. There's like a jillion assets in a WAD

 2143240

>>2143227
Actually I think I'll just make this into an enemy, make a dying animation maybe an attack animation

 2143255

File: 1674680409551.png (547.36 KB, 708x1000, ananas.png) ImgOps

>>2106818
>or...?

 2143311

>>2143191
> paying
Asperite is open source just compile it yourself
https://github.com/aseprite/aseprite

 2143318

>>2143311
never said that I paid it
https://anonfiles.(dot)/9979V0T7y7/Aseprite.v1.2.21_zip

 2143585

>>2143318
Nice. The sprite sheet feature is handy

 2143717

>>2143311
Which compiler do I use?

 2143763

File: 1674684423079.png (50.7 KB, 1181x689, code of conduct aseprite.png) ImgOps

>Aseprite
Evicerate these trannys.

 2143773

File: 1674684502943.png (7.94 KB, 30x68, troonjak hanged in doom.png) ImgOps

>>2143763
Spam the hanging troonjak sprite all over their project and thank them for enabling you to create it.

 2143802

KUUUUUUUUUUUUUUUUUUUUZ FINISH THE DOOM WAD I WANT TO PLAY IT NOOOOOOOW

 2143860

>>2143763
Pretty tame actually

 2144201

>>2143802
TSMT. We can use a single sprite per enemy for the beta version of the game so that it looks the same from every angle. Make an early release and then add the other frames and animations as more are drawn.

 2144275

>>2144201
I was thinking this too, doing all the angles is really unnecessary for a lot of things (maybe not bosses but regular enemies shouldn't matter)

 2144611

File: 1674689691375.mp4 (54.64 MB, 1280x720, 2023-01-25 23-34-02.mp4) ImgOps

I got high res working and made a soyjak mugshot change, perhaps now more people will be inclined to contribute since it's easier?
>>2144201
this

 2144622


 2144627

>>2144611
HOLY GEM

 2144636

File: 1674689858577.gif (7.72 KB, 54x84, sqrldeathfull.gif) ImgOps


 2144687

File: 1674690349169.gif (596.49 KB, 255x255, feraljak charges up and at….gif) ImgOps

>error iwad saving is disabled.

 2144723

>>2144687
Just save it on another wad

 2144957

File: 1674692515322.gif (18.34 KB, 109x64, CPOSA.gif) ImgOps


 2144976


 2145555

File: 1674696434936.gif (2.43 KB, 28x46, lil chuddy comin at ya.gif) ImgOps

Should use this guy

 2145676

File: 1674697069695.mp4 (26.64 MB, 1280x720, 2023-01-25 19-31-00.mp4) ImgOps

I'm testing my feral squirrels now. I will put in the rest of the injured soyfaces soon.

 2145727


 2145764

>>2145676
Nutty gem

 2145808

>>2145676
gem, good to see others actually getting the shit in game

 2145878

what would soy weaponry be? I was thinking maybe a few chuddy guns like the ar 15 and tec 9 as well as actually soy weapons like a nintendo labo pistol or fauci brand syringe gun.

 2146456

File: 1674701870699.mp4 (7.46 MB, 1280x720, soydoom test 2.mp4) ImgOps

Finished added the soyjak to the HUD and gave the squirreljak an attack animation. I will add the muttcubus next.

 2146465

>>2146456
>discord notification noise

 2146472

>>2146456
Looks gemmy doe so whatever

 2146489

>>2146465
hopefully that was just a psyop
>>2146456
gemmy, we need a way of sharing WADs, I suggest soyjak.download

 2146834

>>2146456
Holy gem
>>2146489
>Psyop
lol the discord notification should be added to the WAD as a sound effect and play randomly throughout the game

 2146909

>>2146456
'emerald

 2146936

>>2146456
Make it the discoal sound effect when you pick up a health kit.

 2146952

>>2146456
Make the sound effects of squirreljak more high-pitched

 2146971

>>2146936
Should be the sound effect when a troon enemy spawns or something

>>2146952
Tsmt

 2146996

make the soul sphere a diamond

 2147004

Is nambona a troon now? If not, let’s get him on board

 2147031

>>2147004
whos nambona?

 2147458

File: 1674707892078.png (283.2 KB, 1465x491, 4111.png) ImgOps


 2147478


 2147527

>>2145878
Plasma rifle should be a Meds Rifle

 2147528

>>2147458
Gem, how about we add some new guns

 2147815

>>2147004
nah he's busy raping SOMEMONGASS and making troons on twitter angry
if this gets some traction i might message him and try to get him to play this instead of mario romjacks

 2147869

who tf is nambona

 2147874

File: 1674713749612.png (4.5 KB, 98x85, PC Computer - Doom Doom II….png) ImgOps

>>2140370
I was thinking of Cobson being ️Arachnotron but this idea is better.

 2147907

>>2147874
lol gemmy

 2148469

File: 1674724156739.png (22.35 KB, 272x216, ClipboardImage.png) ImgOps

>>2147869
>>2147031
some Australian cunt that made his own bootyassrape .wads and used pictures of his younger self as an enemy that would assticklerape your cheeks
i'm subscribed to him and he doesn't upload doom stuff anymore, but he apparently made lots of twitter troons mad because he called out a pro-tranny BLM credits screen of some troon's hack, and now has a massive hatebase in the kaizo "community"

 2148694


 2148701

>>2146456
nigga that's nuts

 2149910

>>2146456
>DAMN NIGGA

 2150026

File: 1674740706539.png (805.83 KB, 3840x2160, 1649250536762.png) ImgOps

i was playing with the editor and found this guy, you know what to do

 2150155

File: 1674742165645.png (7.94 KB, 30x68, TROOA0.png) ImgOps


 2150167

>>2150155
I guess troon enemies are off the table

 2151001

>>2150167
Don't see why there couldn't be a troon enemy

 2153134

dont slide

 2153381

>>2146456
discoal noise as teleportation noise, how about that



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