Big Chungus is without a doubt, a vessel for Jesus to teach us more lessons. A gift, nay, a PRIVILEGE of being human; this game has changed my life. It tosses the Seven Wonders of the World aside shamefully. I was blind, a fool, before the guiding light of this game embraced me in its fuzzy grasp. I would call it a sequel to the Bible, but even that pales in comparison to this wonder. Pleasantries aside, Hello Games has created what can only be described as a true masterpiece. An undiscovered relic of its time, they deserve every penny this game earns and more.
I truly can't stress enough; this would bring Beethoven to tears. The multilayered jingles help lull the player into a sense of security and hospitality, before the sweeping soundtrack kicks in. I am not afraid to say it changed my perception of music in general. Everything else I listen to sounds grating, rough, unfinished now. The tunes are stuck in my head as I write, and even now my hands are trembling at the memory. Genius in its repetitive nature, it manages to fit an extremely dense and complex harmonic structure into such a short space of time, only heightened by a blissful instrumental texture.
2. The Gameplay:
Intuitive, yet simple. Intriguing and engaging, yet easy to pick up and understand. You don't play, you EXPERIENCE this. I didn't play as Daffy Duck, I WAS Daffy. Immersion is an understatement to the nth degree. The extremely tight and polished control scheme only exacerbated this feeling, so intricately designed that I didn't even noticed how expertly the tutorial was entwined with the gameplay. I didn't need a tutorial; it was almost as if this game was an extension of my body, I instinctively knew what to press. (That being said, I did indeed venture back to the tutorial after a couple of games as I was compelled to experience every inch of this divine gift).
3. The Characters:
I cannot begin to describe how beautifully crafted these individuals are. Elmer, Porky, and of course the Ravishing Hare himself, are all so accurately portrayed in this adaptation that I felt as though I were in the mind of Bugs Bunny himself. Every aspect from their design, to the dry wit of Bugs, to the taught, toned body of Daffy were so expertly designed that I felt truly in the scene. I can't even begin to imagine how many hours of motion capture were needed to accurately replicate the natural movements of the real world.Post too long. Click here to view the full text.